Hypergenetic – Your Dodge Energy cost is reduced by 20%. Equip two different one-handed melee weapons to dual wield them. Twin Silver Grip – Melee Dual Wield Skill. The Saboteur is a cunning, skilled explorer trained to operate covertly in both suburbs and wilderness. Perks act as passive abilities that increase your combat capabilities. Perks act as passive abilities that increase your combat capabilities.īrain Drain-Brain Drain gives the following passive effects: “Attacks that inflict Power Damage, regenerate your Health by 20%” and can be unlocked by spending 3 Upgrade Points. Psi Spikes-Psi Spikes gives the following passive effects: “Power Damage attacks inflict 10% more damage to the target.” and can be unlocked by spending 2 Upgrade Points. Mind Melt-Mind Melt gives the following passive effects: “Power Damage ability attacks have a 10% chance to inflict a Critical hit.” and can be unlocked by spending 1 Upgrade Points. Nocturnal-Nocturnal gives the following passive effects: “You have +10 intellect Attribute at Night.” and can be unlocked by spending 1 Upgrade Points. Megamind-Megamind gives the following passive effects: “Your Ki-Energy Regen is increased by 20%” and can be unlocked by spending None Upgrade Points. Megamind – Your Ki-Energy Regen is increased by 20% It will make you throw the ball in the direction you are facing, inflicting damage to the enemy you hit. Spark Ball – To shoot a Spark Ball, press down the input you have bount the ability to. They’re usually outcasts on the fringe of society. Psi-Freaks are experimenting with psionic powers and mutations. In conclusion best for duel wielding pistols. READ: BIOMUTANT How to Turn Off the Narrator Perks act as passive abilities that increase your combat capabilities.īrutality-Brutality gives the following passive effects: “Critical Damage from Ranged Attacks is increased with 10%” and can be unlocked by spending 2 Upgrade Points. Shock-Shock gives the following passive effects: “Shotgun hits have a 5% chance to Stun a small enemy per hit inflicted.” and can be unlocked by spending 2 Upgrade Points. Perks act as passive abilities that increase your combat capabilities.Īdrenaline-Adrenaline gives the following passive effects: Your Health Regen is increased by 40% while in combat.” and can be unlocked by spending 3 Upgrade Point and to be level 7. Stimulus-Stimulus gives the following passive effects: “Your Armor and damage from Melee attacks is increased by 20% when your Health drops below 20%” and can be unlocked by spending 1 Upgrade Points. Commandos are used to working in smaller teams.įury – Ranged weapon attacks inflict 10% more damage to the target.įury-Fury gives the following passive effects: “Ranged weapon attacks inflict 10% more damage to the target.” and can be unlocked by spending None Upgrade Points. The Commando is trained as an operative of an elite special operations force. Sharpshooter-Sharpshooter gives the following passive effects: “Two-handed Guns inflicts double damage.” and can be unlocked by spending 3 Upgrade Points. Gunslinger-Gunslinger gives the following passive effects: “Dual wielded guns have 20% increased Rate of Fire.” and can be unlocked by spending 2 Upgrade Points. Sniper-Sniper gives the following passive effects: “Non-Automatic Rifles have a 10% Critical Chance bonus.” and can be unlocked by spending 2 Upgrade Points. Quick Reload-Quick Reload gives the following passive effects: “The Reload time for Ranged weapons is reduced by 25%.” and can be unlocked by spending 1 Upgrade Points. Perfect Reload – Your ranged weapons are reloaded instantly and your next magazine is granted +20% damage.Ĭrackshot-Crackshot gives the following passive effects: “Non-automatic Rifles inflicts 20% more Attack Damage.” and can be unlocked by spending 1 Upgrade Points. The Dead-Eye is a tricky, skillful rogue who’s chosen a life outside law and society values.
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